Saturday, 19 July 2025
Steel vs Powder
Monday, 14 July 2025
Read/Write Skill
“On the map the fortresses were shown as tent-shaped figures, and the forests had their trees sketched in them. These were good maps. They could easily be understood even by those who could not read. And at that time even among the titled nobility there were many who could neither read nor write. And why should they? It was the job of the clerk to write if anything needed writing, and if a letter arrived, to read it to his master.”
Géza Gárdonyi, Eclipse of the Crescent Moon
Monday, 15 January 2024
Has the Countess Been Framed?
On the 31st of December 1612, the countess Elizabeth Báthory is arrested by the men of count György Thurzó, the Palatine of Hungary, at Csejte Castle, her home in Upper Hungary. The accusation was that she had ritually tortured and murdered 650 virgin girls to steal their beauty and their youth. Thus began the infamous legend of the notorious ‘Blood Countess’.
But maybe the whole story was a conspiracy set up by the Roman catholic Habsburgs who took a dim view of the rising power of House Báthory, who were both protestant and independent-minded? Moreover, the Holy Roman Emperor Matthias owed a considerable debt to the countess, a debt that would be cancelled should she be found guilty...
The French graphic novel Báthory carries out the enquiry.
Friday, 12 May 2023
Big LotFP PDF Sale!
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| Yay! |
You don’t want to miss out on iconic titles such as Death Frost Doom, Carcosa, Vornheim, or on the more historical-oriented ones (if you’re a reader of this blog...) such as The Magnificent Joop van Ooms, Forgive Us, England Upturn’d, No Rest for the Wicked, Midvinter, Terror in the Streets... even if they are set in the 17th century rather than the 16th like the material in this blog.
Beware, the sale ends on Tuesday 16 May.
[Edit] James Raggi has just announced that there will also be a print sale starting on Monday 15 May so you can have the actual products in your grubby hands.
Thursday, 15 November 2018
“Delusions are lies that tell the truth”
First of all, this is not a horror flick. I repeat, this is not a horror flick. At the end of the show, when the lights came back, I noticed two young guys who looked disappointed, and I could hear them mutter that it hadn’t been what they had expected. Yeah sorry tossers, Hostel part XVII was showing in the other theatre.
Suspiria is actually more like cosmic horror à la Lovecraft. Sara’s character, for instance, is a lot like most protagonists in Lovecraft short stories: they deny the evidence of bad shit happening until it’s too late.
And, just like Lovecraft short stories were deeply ingrained in their time, Guadagnino has managed to perfectly fit Suspiria in the mood of 1970s Europe, at a time when the wounds of WWII hadn’t healed yet, and European youth was rebelling.
The above doesn’t mean that Suspiria is a Lovecraftian film though. It is not. Lovecraft did not understand (and probably feared) women and female sexuality. Suspiria’s cast is 100% female** and the plot revolves around [mild spoiler] the fact that a foremost, all-female dance institute in Berlin is actually a coven of witches; the pupils live at the school and there are innuendos about Sapphic love.
For me, Suspiria is a film that explores a part of our psyche and culture that is usually overlooked in our patriarchal society: the role and place of womanhood, of female sexuality, of the three visages of Woman: the virgin, the mother, the crone. And just like “kung-fu” movies celebrate the male body, Suspiria, with its breath-taking dance scenes, celebrates the female body.
So what’s in there for the RPG buff?
The obvious answer is, inspiration for a contemporary horror RPG***. This is so obvious that I won’t expand. Depending on the maturity of your players you may emphasise the female sexuality aspect, or the political one, neither, or both.
Gloranthan fans will find food for thought aplenty:
a) First, the whole film is a great illustration of why the Dance skill is actually super useful. And, based upon the already-classic “Olga scene”, you could even devise a whole magic system based upon dancing moves. Think of the implications for matriarchal societies… How cool is that?
b) There’s also quite a lot to be salvaged in terms of dreams, how they are suggested to one’s victim, how they influence reality, etc. Great stuff for a game set in Eastern Genertela.
c) And, last but not least, there’s also a profound reflection on illusions. “Delusions are lies that tell the truth” is a phrase the Doctor says. I can see implications on Eurmali hero quests.
If Suspiria is not a horror film, it certainly is a weird one, as in: weird as a genre. So if you like Lamentations of the Flame Princess, you will find tons of gameable ideas in this film. I reckon you could actually transpose the whole film to the same milieu as Better Than Any Man, as a sister or alternate adventure, the coven of witches being allies or nemeses of the ones in Jim Raggi’s adventure.
* Luca Guadagnino says his film is not a remake of the classic 1977 giallo, but a re-telling.
** Even the only male protagonist of the film, the Doctor, is played by a female actress with prosthetics, Tilda Swinton
*** Because horror RPGs are not the same “horror” as horror films.
Thursday, 9 November 2017
Constitutio Criminalis Carolina
In 1530, the German estates assembled at at the Diet of Augsburg under Holy Roman Emperor Charles V agreed upon a body of criminal law known as the Constitutio Criminalis Carolina. This body of law was ratified in 1532 at the Diet in Regensburg to be used as the common civil and criminal law throughout the Holy Roman Empire — whose laws were a haphazardly mix of local and customary laws depending on the local jurisdiction a person was to be tried in.
Under the terms of the Constitutio Criminalis Carolina, actions such as murder, manslaughter, robbery, arson, forgery, homosexual relations and witchcraft were henceforth defined as severe crimes. In particular, the Carolina specified that those found guilty of causing harm through witchcraft should be executed with fire, laying the foundation for the mass witch trials between 1580 and 1680. It was also the basis for the use of obtaining confessions by torture.
So what can the player characters expect if they are arrested in post-1532 Central Europe?
First of all, torture! Torture to obtain more proof is only allowed if there is at least a “half-proof” against the defendant to start with, like for instance two eyewitnesses, or one eyewitness and a partial confession.
The kind of questions the interrogators may ask is also restricted by the Carolina. Basically, no leading questions are allowed. For instance, the interrogator may ask what weapon has been used in a case of murder, but not if it was a knife.
Even the confession has to be corroborated. So if you have confessed under torture that you hid the stolen money in place X, the investigators have to recover the money from place X, or else the confession is not valid.
Also the proceedings have now to be public (contrary to earlier law), and innocent victims of justice can sue the officials.
Some excerpts of the Carolina are available in English here.
this blog entry compiled from the wikipedia and this web-site
Tuesday, 18 October 2016
Because Fuck You, That's Why
Pure LotFP-ey art.
Tuesday, 7 June 2016
The Tale of Tales
The film is quite LotFP-ey, especially the most grotesque scenes, and in particular the whole part with the giant flea, the betrothal of Violet to the ogre, and the ensuing mayhem. I heartily recommend it.
Anyway, I started scouring the internet for information about the Tale of Tales, and I stumbled upon a collection of illustrations by the decadent Austrian artist Franz von Bayros (1866-1924). They are quite LotFP-ey too :-)
Thursday, 17 March 2016
Renaissance Magic
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| Giovanni Pico della Mirandola |
Pico della Mirandola divided Magic into two different forms: Natural Magic, and Demonic Magic.
Natural Magic is based upon the study of the forces of nature, the four elements, esotericism, etc., and is deemed compatible with the True Faith. Demonic Magic is based upon the invocation of occult forces and is not to be dabbled in.
Pico's ideas have given birth to Renaissance Magic, and to the practice for powerful noblemen to keep court magicians. Many of these court magicians write magical grimoires; the most famous one is Giambattista della Porta (1535–1615) with his book Magia Naturalis (1558).
In Northern Europe, Pico's system has been made popular by the Almain polymath Heinrich Cornelius Agrippa (1486–1535). Obviously, in a age of crazed witch hunts, the line between Natural and Demonic Magic is not clear-cut but often dictated by religious interests, and so the profession of magician is a most dangerous one...
NB— This post has been inspired by this article.
Saturday, 9 January 2016
Better Than Any Man Prequel
Wednesday, 30 December 2015
Map of Europe at the Time of the Blood Countess
Minor States
1: Most Serene Republic of Venedig
2: Patrimony of Saint Peter
3: Principality of Schwarzenberg
4: Sultanate of Maghribia
The Fair Kingdom
A: part of the Fair Kingdom under the suzerainty of the Empire of the One Faith
B: part of the Fair Kingdom occupied by the Empire of the Crescent Moon
C: Principality of Transylvania, semi-independent vassal of the Empire of the Crescent Moon
Other vassals of the Empire of the Crescent Moon
D: Bogdania
E: Herdsland
Tuesday, 3 November 2015
Mr Selden's Map of China
The book is an account of how a detailed map of the East and South China Seas came into the possession of the Bodleian Library at the University of Oxford, accompanied by many considerations about sea voyages in the 17th century, mapmaking in the East v mapmaking in the West, and social mobility in early modern England. In the end, I was slightly disappointed by the fact that the main focus of the book was not 17th century China, but 17th century England. The so-called Selden Map of China, which gives its title to the book, was made by a Chinese mapmaker in the East Indies (certainly not in China, where it was forbidden to give maps of the country to foreigners — under pain of death) for a factor of the British East India Company. It was later bequeathed to the English scholar John Selden, who willed it to the Bodleian Library.
As I've mentioned above, on top of dealing with maritime travel and trade in East Asia at the beginning of the 17th century, the book also provides intensive insight into English society in the early modern period, with a particular focus on the rapid social advancement of people like Samuel Purchas, John Saris, or John Selden; people born at the lower end of the social ladder but who managed to climb close to its top thanks to the patronage of various powerful people: bishops, members of Parliament, wealthy traders...
I think the book can give great input for two different but highly important aspects of a 17th century Lamentations of the Flame Princess campaign game:
1) How to introduce player characters to wealthy patrons. This can provide a (somewhat railroad-y) spark for many scenarios: “OK I buy you equipment but you go and pilfer <insert MacGuffin> from this rival of mine.” or: “Can you please escort me to this old abandoned mansion I have inherited from a childless uncle?”
It can also explain how some lowly ruffians (the player characters) can get information about important facts in the realm.
2) It gives detailed information about the inner workings of the British East India Company, which can be very useful should the referee want to set up a maritime campaign.
Friday, 30 October 2015
Raggi Interview
The latest episode features a long interview of James Raggi, the man behind the weird fantasy role-playing game Lamentations of the Flame Princess. Enjoy!
Tuesday, 20 October 2015
The Horrors of Middlehelm
Saturday, 10 October 2015
Altai
What I can add is that the story is extremely LotFP-ey, what with the extremely grisly depictions of the military events and of the torture administered to the prisoners of war — except that the usual northern-European background is replaced with a slightly more mysterious and exotic Levantine one.
I can see a GM building a campaign of epic proportions, obviously not by having the PCs slavishly follow the events of the book (a novel is not an RPG scenario!), but by setting a mostly naval campaign against the backdrop of the Venetian-Ottoman rivalry in the cosmopolitan East Mediterranean, and by borrowing some key scenes from the novel like the siege of Famagusta and the battle of Lepanto.
Tuesday, 23 June 2015
Kronstadt
A large part of the population consists of people descended from colonists from Teutonia who settled here between the 12th and the 14th century. The location of the city at the intersection of trade routes linking the Empire of the Crescent Moon and Western Europe has made it extremely rich. As a result, many guilds and traders houses of the eastern half of the Fair Kingdom are headquartered in Kronstadt.
Castles of the Fair Kingdom
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| Castle Boldogkő |
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| Castle Zeßnegg |
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| Castle Großwaschon |
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| Castle Inselsburg |
Tuesday, 16 June 2015
Slight Changes to LotFP's Skill Mechanics
At the moment, he’s only "leaked" the following information:
1) There will be more elements for maritime adventures; in particular, there will be a Seamanship skill within the set of new skills (see note #3 below).
2) The Cleric character class will be moved to the appendices as an optional character class; it will be more difficult to get healing! Demi-humans (in line with the more "Early Modern Europe" look and feel of the latest adventures) are also going to be moved to the appendices.
3) The skill system will be re-worked and expanded. There will be, in particular, more skills to choose from at character generation, and the players will get to distribute a set amount of points among these skills to create their starting character rather than all have the same set of starting skills [this is a good step towards a classless D&D-ish system, he he...]. The mechanism itself will move from roll-under to rolling a D6, adding the number of skill dots, and having to get 7 or more to succeed.
All in all, these are all very welcome moves in the right direction.
Monday, 4 May 2015
Leonardo Da Vinci's War Machines
Leonardo da Vinci lived almost exactly 100 years before the Blood Countess, so you may consider that, by the times of the Csachticz campaign setting, whatever secret machines he had created had spread all the way to the Fair Kingdom and the surrounding warring empires.
You may have a look at this blog entry here, and at my pictures below for inspiration.
| Glider (simpler design, with a rudder) |
| Glider (wing-like) |
| Vertical Parachute |
| Artificial Wings |
| Bicycle |
| Mechanism to counter siege ladders |
| Scythe Chariot |
| Ninja-Style Climbing Gear |
| Ninja-Style Water Walking Gear |
Friday, 27 March 2015
LotFP Web-Store: Free Shipping Sale
Coupon code 1000YOUNG at the LotFP web-store will get you free shipping worldwide as long as Idea from Space, Scenic Dunnsmouth, Qelong, Tower of the Stargazer, Fuck For Satan, Forgive Us, The God that Crawls, The Monolith from Beyond Space and Time, or The Doom-Cave of the Crystal-Headed Children are part of the order. You can add other items to your order and still get free shipping as long as the order includes at least one of the listed books. The coupon code will expire MONDAY 30 MARCH 2015 10:00 EET.
(When ordering, the place to enter the coupon code pops up after choosing a shipping method, ALL ORDERS USING THIS CODE WILL BE SENT ECONOMY CLASS.)























